A downloadable game

New Update – Full Game Available Now!

We released the demo of SpacePOM back in 2018, and the team has been working since then on a complete version. We're happy to announce that the full release of SpacePOM is now live on Steam!

Thanks to everyone who played the demo version on itch.io! 

– The SpacePOM Team, 2021


About the Game

In SpacePOM, you take the role of a Pomeranian with a jetpack. Your goal? To repair the failing systems and save your friends! In your quest you must avoid hazardous substances and malfunctioning machinery, hack the station’s systems, and find a way to fix the broken engine!


The Team

Brian Massey   |   Team Leader, 3D Modeling, 3D Animation, Effects
Mark Goetz   |   Game Design Lead, Programming
Peter Wallis   |   Programming Lead, Game Design
Tanya Jones   |   3D Art Lead, Level Design
David Schuttenhelm   |   Graphic Design, User Interface Design
Andrew Murphy   |   Environment, Props Modeling
Pascal Saint-Clair   |   Concept Art, 3D Modeling
Eric Remus   |   Character Modeling, Texturing
Roger McMullen   |   Art Direction, Character Design
Daniel Dinh   |   2D Animation, 2D Art
Clarence McMillan   |   Concept Art, 2D Art
Patty McLaughlin   |   Concept Art, Modeling
Ala’ Diab   |   Music, Sound Effects
Sam Castree, III   |   Legal Consultant
PMac@PETAL et al.   |   Project Coach

StatusReleased
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorspetaletal, IVGDA Chicago
GenrePlatformer
Made withAdobe Photoshop, Unity, Maya, 3ds Max
TagsAnimals, chicago, Dogs, jetpack, petal-et-al, Side Scroller, Space, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Comments

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The demo was great (all be it one area we found harder than perhaps it should have been) :)

(1 edit)

Thank you for the very entertaining review and feedback. Much success to Intex Gaming and your YouTube Channel.

This has a pretty cool concept and maybe even a cooler storyline to go with the gameplay. While there were some parts of the game that were rage inducing for me to get past, I put this down to my skill more than the game mechanics and because you don't really get punished too hard for failing, it seems like there is a perfect challenge to overcome. I saved the best for last. Your game is last in my video.